Click through the thumbnails below to get a visual on the project and look below for details and videos for it. You can also click the button below to play all games I've been involved with on itch.io!
Ride down the treacherous Dunes to restore the deck of your boat after crash landing on a dangerous desert terrain. You are no rookie to dangerous scenarios however, as the seven seas have seasoned your survival instincts. Slip down steep hills, build momentum, and deck any enemies in your way!
I quickly worked on a map design early in the process so that the coders and artists had an idea of what the design goals are and to aid the environmental design process. Click the arrows to scroll through images.
From the beginning of our process, we quickly defined the idea and mechanics of our game. From there, throughout the process I helped design and identify the specific of how these mechanics should work and then aided in the layout of where these world mechanics like dust storms and enemies should be placed for the best player experience. I also created several assets using the designer-friendly engine plugin "ProBuilder" to create somewhat simplistic town kits with different variations to help the core 3D modeler focus on the core assets. Additionally, I set dressed the towns found in the desert with varied buildings and assets to create a visually engaging environment. Click the arrows to scroll through images.
Below are finalized images that capture the environment feel I helped create to immerse the user into the desert world. You'll also find ways in which the core mechanics integrate into the environment. Click the arrows to scroll through images.
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