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    • Home
    • Projects
      • Titanfall 2 Level Concept
      • Bas Gravicore
      • INTERWEAVER
      • FROSTFIRE SERPENT
      • SmackRider
      • Kitty Casino
      • Level Projects
      • ataria
      • The Reaper's Rooms
      • Gauntlet Pandemic
      • Death's Alcove
    • About Me
    • Contact
  • Home
  • Projects
    • Titanfall 2 Level Concept
    • Bas Gravicore
    • INTERWEAVER
    • FROSTFIRE SERPENT
    • SmackRider
    • Kitty Casino
    • Level Projects
    • ataria
    • The Reaper's Rooms
    • Gauntlet Pandemic
    • Death's Alcove
  • About Me
  • Contact

Take Your Train Ticket and Stop in one of the Portfolio Stations above

Take Your Train Ticket and Stop in one of the Portfolio Stations aboveTake Your Train Ticket and Stop in one of the Portfolio Stations aboveTake Your Train Ticket and Stop in one of the Portfolio Stations aboveTake Your Train Ticket and Stop in one of the Portfolio Stations above

Click through the thumbnails below  to get a visual on the project and look below for details and videos for it. You can also click the button below to play all games I've been involved with on itch.io!

Play the Games!

Gauntlet Pandemic

PLay Game

This is a top-down 3D game inspired by the original Gauntlet released in 1985. You play as a security guard patrolling through an infected hospital, taking out zombies and ghouls as you navigate the halls. Unfortunately , the power's out, so you need to rely on your glow sticks to see. 


  • Team Size: 5
  • Role: Game Design Concepts + Character Modeling/Animations 
  • Top-Down Dungeon Crawler Game
  • Dev time: 2 weeks
  • Developed in Unity
  • Contributed to game concept and mechanics design.
  • Contributed to translating character concepts to 3D.
  • Contributed to animating the character models by hand.
  • Frequently communicated with teammates in order to ensure progress was fluid.
  • Built upon engine, teamwork, modeling, animation, mechanics design, and time management skills.


Final Game Shots

Below are finalized images of the game to display how it capture the feel our team achieved and the specific contributions I had made in terms of characters. Click the thumbnails to scroll through images.

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