Take Your Train Ticket and Stop in one of the Portfolio Stations above

Click below to learn more about me and my skills + proficiencies or scroll to view my projects.
Click below to learn more about me and my skills + proficiencies or scroll to view my projects.
INTERWEAVER - May 2024
Role: Game + Narrative Designer
Welcome to the whimsical world of Interweaver, where magic, mystery, and adorable creatures
await! In this charming puzzle platformer game, players step into the shoes of the Weaver, a courageous necromancy student tasked with a final assignment that delves into the depths of darkness.
Bas Gravicore - February 2025
SOLO WORK: Level Design + Mechanics Development
When a park ranger is called to a maintenance job at the world's most peculiar national park, they must face its gravitational anomalies to avoid peril and release the park's beloved mascot, Bassie! Launch yourself through the foggy skies of Bas Gravicore and take in the natural beauty on your way to the base.
FROSTFIRE SERPENT - November 2024
(GDK Spooky Jam 2024)
Role: Creative Director + Level Design + Pixel Artist
The witch has been ousted by the and spiteful townsfolk.. and she's looking for vengeance. The witch raises her devilish servant in the form of a pumpkin serpent granted with massive size. Play as the witch's minion and collect spine chunks to consume the town and destroy its buildings!
SmackRider - September 2024
(GDK/The Boulder Cats D&D Jam 2024)
Role: Level Design + White Box Modeler
Ride down the treacherous Dunes to restore the deck of your boat after crash landing on a dangerous desert terrain. You are no rookie to dangerous scenarios however, as the seven seas have seasoned your survival instincts. Slip down steep hills, build momentum, and deck any enemies in your way!
Kitty Casino - January 2024
Role: Creative Director + Game Designer
Kitty Casino is a set of interactive casino games connected by a central hub where the player can explore around, purchase new games in the "Story" mode of the game, or customize their cat with various pieces of apparel.
Level Projects - September 2024 / July 2023
SOLO WORK: Level Design + Mechanics Implementation
These are individual level/environment design projects made between Unity and Unreal Engine 5 respectively. They don't constitute full game experiences, but rather serve as skill development in level design and engine familiarity.
ataria - May 2023
Role: Team Lead + Level Design
The game is a platformer about the natural elements and a demon character who gets thrown into a heavy an unknown situation. The levels are representative of the Earth and what she brings in her natural elements, Air, Water, Earth and Fire.
The Reaper's Rooms - February 2023
Role: Game/Level Design + Lighting
Initially inspired by the Backrooms, the game takes place in a set of foggy, repetitive halls and rooms that seem to go on forever. You're intended to find your way out, but there are factors at play which make that difficult... Face the reaper in his domain and claw your way out!
Gauntlet Pandemic - February 2023
Role: Game Design + Character Modeling/Animations
This is a top-down 3D game inspired by the original Gauntlet released in 1985. You play as a security guard patrolling through an infected hospital, taking out zombies as you navigate the halls. Unfortunately for you, the power's out, so you need to rely on your cache of glow sticks to see the path ahead.
Death's Alcove - January 2023
SOLO WORK: Level + Narrative Design
Death's Alcove is a small project for digital media that is made using Bitsy. You play as a new Death who has been given the task of enacting Judgment on humanity and those who knock at Death's door.
The Reaper is the one that resides above you in rank and will Judge you in return based on your collections of souls.
Scott Rogers
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